Monday, April 21, 2014

Kawasaki ER-6n 2012 by Mr Gonzalo Samaniego

You can download 3DStudio Max 2010 (*.max) files of Kawasaki ER-6n 2012 3D model from www.exchange3d.com. Direct link to the 3D model: Exchange3D media store More details: Kawasaki ER-6n 2012 Made in 3ds Max. Includes STANDARD and Brazil r/s materials, and all necessary textures like the dashboard instruments or the bodywork surfaces. These are clearly marked, very high resolution (5120x5120) and very easy to edit and modify. The textures are in the 3 original colors offered by Kawasaki. 4 formats are available: obj, max, c4d and 3ds. The polygon count can be increased if desired in most objects on the scene. The previews have been rendered with the materials included in the Brazil r/s version of the model. All objects in the scene are correctly named for their easy identification. Enjoy!. The model preview:

Thursday, January 23, 2014

Rita Rigged by Zebec

You can download 3D Studio (3ds) files of Rita Rigged 3D model from www.exchange3d.com. Direct link to the 3D model: Exchange3D media store More details: This is a concept 3D model of Rita in bikini (Rigged). Not rigged version :Product ID: 794034 Originally created with Autodesk 3ds Max 2011. The model is suitable for use in broadcast, high-res film close-ups, advertising, etc. ....::: GENERAL INFORMATION :::.... This product includes 3ds Max version: A. With Mental-Ray renderer setups (SSS Fast Skin-materials, displacement maps, Mental-Ray lights) All textures are included and assigned. Materials may require some modifications in order to get a realistic result in different software. Model is built to real-world scale. Units used: Centimeters. Rita is 173 cm tall. Character has one haircut included. It is created with geometry and alpha maps. No third-party plug-ins needed. All clothings shown on previews are included. All preview images rendered with Mental-Ray (information about rendering time you can find below). -Displacement map for extreme detail -Clean edge-loop based topology -Light set up ready to Render ....::: TEXTURES :::.... Total number of textures is 19. SSS-material for skin uses 6 high-res textures (resolution up to 6000x6000px). Other textures resolutions vary between 1024x500 to 6000x6000. Most textures come in .JPG. Total size of all textures is 126 MB. ....::: POLYCOUNTS :::.... -Body 6278 -Hair 3290 -Eyes and Mouth 7615 -Bikini 2400 ....::: RENDERING TIME :::.... A general render covering the whole body at 1200x1200px resolution on Amd Phenom II X4 965 (3.6Ghz, 4 cores) takes: Mental-Ray setups (SSS-materials, displacement, 4 -Ray lights) - 3 min 43 sec If you have any questions concerning the product or you need further support please contact via support ticket. Enjoy Dragon Design of Imperium Design Company. The model preview:

Rita Woman by Zebec

You can download 3DStudio Max 2010 (*.max) files of Rita Woman 3D model from www.exchange3d.com. Direct link to the 3D model: Exchange3D media store More details: This is a concept 3D model of Rita in bikini (Not Rigged). Originally created with Autodesk 3ds Max 2011. The model is suitable for use in broadcast, high-res film close-ups, advertising, etc. ....::: GENERAL INFORMATION :::.... This product includes 3ds Max version: A. With Mental-Ray renderer setups (SSS Fast Skin-materials, displacement maps, Mental-Ray lights) All textures are included and assigned. Materials may require some modifications in order to get a realistic result in different software. Model is built to real-world scale. Units used: Centimeters. Blonde woman is 173 cm tall. Character has one haircut included. It is created with geometry and alpha maps. No third-party plug-ins needed. All clothings shown on previews are included. All preview images rendered with Mental-Ray (information about rendering time you can find below). -Displacement map for extreme detail -Clean edge-loop based topology -Light set up ready to Render ....::: TEXTURES :::.... Total number of textures is 19. SSS-material for skin uses 6 high-res textures (resolution up to 6000x6000px). Other textures resolutions vary between 1024x500 to 6000x6000. Most textures come in .JPG. Total size of all textures is 116 MB. ....::: POLYCOUNTS :::.... -Body 6278 -Hair 3290 -Eyes and Mouth 7615 -Bikini 2400 ....::: RENDERING TIME :::.... A general render covering the whole body at 1200x1200px resolution on Amd Phenom II X4 965 (3.6Ghz, 4 cores) takes: Mental-Ray setups (SSS-materials, displacement, 4 -Ray lights) - 1 min 33 sec If you have any questions concerning the product or you need further support please contact via support ticket. Enjoy Dragon Design of Imperium Design Company. The model preview:

Monday, November 18, 2013

Torfabrik 2014 by bubble3D

You can download Cinema4D (*.c4d) files of Torfabrik 2014 3D model from www.exchange3d.com. Direct link to the 3D model: Exchange3D media store More details: This is a high quality and very detailed model of 'Torfabrik 2014' Bundesliga Soccer Ball. Modeled and rendered in Cinema4D. If you need less or more polygons you can easily change subdivision by using hyper nurbs The Cinema4D file is completely textured and staged as you can see on picture one. All Materials and shaders are included in the Cinema document. (highres) Textures: circle.jpg (8000x8000) circle_alpha.jpg (8000x8000) cross.jpg (8000x8000) cross_alpha.jpg (8000x8000) Good enough for close up shots! If you need the model in another format, please contact TurboSquid Support. Hope you like it. Enjoy!. The model preview:

Friday, August 30, 2013

Ibanez Jem 7 Steve Vai Electric Guitar by 5T3F4N

You can download 3DStudio MAX 2009 (*.max) files of Ibanez Jem 7 Steve Vai Electric Guitar 3D model from www.exchange3d.com. Direct link to the 3D model: Exchange3D media store More details: High detailed 3D model of electric guitar, Ibanez Jem 7 series Steve Vai model. The model is done in 3ds max 2009, and it can be open with same version or any after 2009. .max format is available as native format. Everything is modeled in details to small pieces and screws. Ready for High-end renders and close-up shots. Every part of model is movable and editable. Its Polygonal modeling type with applied MeshSmooth modifier. Model is Textured and materialized, and all maps (textures, bumps, displace, opacity) are included in downlodable file. All renders above are done with V-ray render, so most of the materials on model are Vray materials. Render setup with model is included and is ready to produce renders like the ones presented here right away! Maps are UV unwrapped, with mostly none overlapping spots. The areas where UV's are overlapping are either inside of an object, in small tight areas between two objects or polygons that are not visible, on the objects that are perfectly symmetrical so they overlap each other in order to take larger space on UV map for a much clearer texture, or on the objects that doesn't have any texture on them, just the material with shader. In any case the model is perfectly renderable from any angle, far or close up and wont show any deformation/irregularity on the texture. Exchange formats, such as .3DS and .OBJ are included, both low and HighPoly. Below is the list of 3D applications used for import-testing as well as the information on whether they support certain formats or don't. - LowPoly_3DS - Blender - Imports, no errors Lightwave - Imports, no errors Sketchup - Imports, no errors Cinema 4D - Imports, no errors Maya, Softimage XSI, Houdini - NOT Supported - HighPoly_3DS - Cannot be exported from 3ds max due to large number of polygons. - LowPoly_OBJ - Maya - Imports, no errors Cinema 4D - Imports, no errors Softimage XSI - Imports, no errors Houdini - Imports, no errors Lightwave - Imports, no errors Blender - Imports, no errors Sketchup - Does not support .OBJ by default. - HighPoly_OBJ - Maya - Imports, no errors Cinema 4D - Imports, no errors Softimage XSI - Imports, no errors Houdini - Imports, no errors Lightwave - Imports, no errors Blender - Imports, no errors Sketchup - Does not support .OBJ by default. Versions of applications used for testing: Maya 2012 x64 Cinema 4D R13.016 Softimage XSI 10.0.422.0 x64 Houdini 11.0.469 Lightwave 11.0.1 Blender 2.64.0 Google Sketchup 8.0.15158 Note that exchange formats imports correctly with no errors, as shown above, the UV coordinates are intact, materials stays applied on the models, but they are blank in most cases and needs to be reconfigured in desired application, meaning shading, reflection, texture maps need to be tweaked. Only native format .max has everything ready for rendering right away.. The model preview:

Ibanez GRG series Electric Guitar by 5T3F4N

You can download 3DStudio MAX 2009 (*.max) files of Ibanez GRG series Electric Guitar 3D model from www.exchange3d.com. Direct link to the 3D model: Exchange3D media store More details: High detailed 3D model of electric guitar, Ibanez GRG series. The model is done in 3ds max 2009, and it can be open with same version or any after 2009. .max format is available as native format. Everything is modeled in details to small pieces and screws. Ready for High-end renders and close-up shots. Every part of model is movable and editable. Its Polygonal modeling type with applied MeshSmooth modifier. Model is Textured and materialized, and all maps (textures, bumps, displace, opacity) are included in downlodable file. Render setup with model is included and is ready to produce renders like the ones presented here right away! V-ray materials are used in scene so V-ray plug-in is recommended but not necessary in order for scene to work. Along with native .max file format comes 2 other formats .3ds and .obj which can be imported in any 3D application. Textures, bump, opacity, glossines, displace and other maps are included. Maps are UV unwrapped, with mostly none overlapping spots. The areas where UV's are overlapping are either inside of an object, in small tight areas between two objects or polygons that are not visible, on the objects that are perfectly symmetrical so they overlap each other in order to take larger space on UV map for a much clearer texture, or on the objects that doesn't have any texture on them, just the material with shader. In any case the model is perfectly renderable from any angle, far or close up and wont show any deformation/irregularity on the texture. Exchange formats, such as .3DS and .OBJ are included, both low and HighPoly. Below is the list of 3D applications used for import-testing as well as the information on whether they support certain formats or don't. - LowPoly_3DS - Blender - Imports, no errors Lightwave - Imports, no errors Sketchup - Imports, no errors Cinema 4D - Imports, no errors Maya, Softimage XSI, Houdini - NOT Supported - HighPoly_3DS - Cannot be exported from 3ds max due to large number of polygons. - LowPoly_OBJ - Maya - Imports, no errors Cinema 4D - Imports, no errors Softimage XSI - Imports, no errors Houdini - Imports, no errors Lightwave - Imports, no errors Blender - Imports, no errors Sketchup - Does not support .OBJ by default. - HighPoly_OBJ - Maya - Imports, no errors Cinema 4D - Imports, no errors Softimage XSI - Imports, no errors Houdini - Imports, no errors Lightwave - Imports, no errors Blender - Imports, no errors Sketchup - Does not support .OBJ by default. Versions of applications used for testing: Maya 2012 x64 Cinema 4D R13.016 Softimage XSI 10.0.422.0 x64 Houdini 11.0.469 Lightwave 11.0.1 Blender 2.64.0 Google Sketchup 8.0.15158 Note that exchange formats imports correctly with no errors, as shown above, the UV coordinates are intact, materials stays applied on the models, but they are blank in most cases and needs to be reconfigured in desired application, meaning shading, reflection, texture maps need to be tweaked. Only native format .max has everything ready for rendering right away.. The model preview:

Thursday, June 13, 2013

Slippers by SamJigga

You can download 3DStudio Max 2010 (*.max) files of Slippers 3D model from www.exchange3d.com. Direct link to the 3D model: Exchange3D media store More details: High quality low-poly slippers for men. - Originally created with 3ds Max 2010 using the mental ray renderer. V-Ray and Default materials also available. - Diffuse (1024x1024) and Reflection (1024x1024) maps included. - Model is scaled to real world scale in metric units, and is placed very near / above the ground. - Proper quad modeling which allows any level of resolution and close ups, this model is more then 98% quads and 4 triangles. - No isolated vertices, no overlapping vertices or faces. - Model can be subdivided. Renders were done in 3ds Max 2013 with V-Ray 2.3. Press zoom on the previews to see high-res images. The rendering scenes are not included.. The model preview: