3d model of red wine bottle.
Model is completely textured.
It contains standard 3ds max materials and high-res textures 2048*2048 pix size.
Displacement and bump channels maps are 16-bit grayscale (Mental Ray and Vray renders adapted).
UVW coordinates of object are unwrapped and edited carefully (separated by materials).
Original format is .max (3dsmax2008).
ZIP-archive of original format contains 3 scenes with materials for Scanline, Mental Ray and Vray renders.
Model is subdivided. Mesh Smooth modifier was assigned before preview render (separated by smoothing groups).
Modifier stacks are not collapsed.
None-original formats (none-MAX) does not provide some features of materials such as:
- Transparent 3dsMax raytrace materials;
- Mental Ray and Vray shaders;
- Blend material;
- Displacement map (additional to Bump).
All textures saved.
Preview Images were obtained using global illumination.
All trademarks used are properties of their respective owners.. The model preview: